Eleven elements that make up a surface texture callout, and which of them state a requirement rather than a preference.
Data verified 2026-09-29 · based on ISO 1302:2002
| Element[2] | How it appears[2] | What it means[2] | Notes[2] |
|---|---|---|---|
| Basic symbol # | ✓ (two legs only) | A surface is indicated but no method is specified | The bare symbol is rarely used alone — it is the base onto which the other marks are added. |
| Material removal prohibited # | ✓ with a circle in the V | The surface must NOT be machined | Used on castings and forgings where the surface is to be left as-formed. A finishing operation would violate it. |
| Material removal required # | ✓ with a bar across the V | The surface must be machined | The default interpretation where removal is intended. Machine marks are acceptable and expected. |
| Material removal — any method # | ✓ with a bar and no other mark | Machining required, method not specified | The shop chooses the process. Used where the finish matters but how it is achieved does not. |
| Ra value # | Number above the V | Upper limit of Ra in micrometres | A single number is an upper limit. A number in parentheses means it is a reference, not a requirement. |
| Rz value # | Number after Rz | Parameter must be named where it is not Ra | Without a parameter letter the number is read as Ra. Where another parameter is intended it must be written. |
| Upper and lower limit # | Two numbers | Maximum and minimum roughness | Both limits specified. Rare — generally a maximum is enough, and a minimum adds cost without benefit. |
| Machining method # | Text on the long leg | The process to be used | Written as a process name such as 'ground' or 'turned'. Method specification is used where the process itself matters, not just the finish. |
| Lay direction # | Symbol on the long leg | The direction of the predominant surface pattern | Lay symbols: = parallel, ⊥ perpendicular, X crossed, M multidirectional, C circular, R radial, P particulate. |
| Sampling length # | Text in the upper-left | Cut-off length, typically 0.8 mm | Where omitted, the default cut-off from the standard applies. Specifying it matters where the surface has long-wavelength waviness. |
| All-round # | Circle at the junction of the legs | The requirement applies to all surfaces around the part | Same convention as the all-round weld symbol — the circle modifies the symbol rather than the surface. |
A single roughness number is an upper limit, not a nominal value. Writing "1.6" on a surface means the surface must be 1.6 µm Ra or smoother — it does not mean the shop should aim at 1.6 and may produce anything near it. That is the opposite of how linear dimensions work, and it is the most common misreading of a finish callout.
Two other conventions matter. A number in parentheses is reference only — it records what a comparable surface achieved and creates no requirement, so a shop is not obliged to meet it. And where the parameter is not Ra it must be named: a bare number is always read as Ra, so Rz, Rmax or Rq all need their letter written.
The prohibition symbol is worth understanding properly. When a drawing says material removal is prohibited, machining the surface is a nonconformance even if the result would be better — the intent is that the cast or forged skin is preserved for its properties, not that a particular finish is required.
Surface finish is one of the easiest places to add cost for no benefit. Three habits keep it under control.
Put the callout only where it is needed. A blanket roughness note covering the whole drawing tightens every surface on the part, including the ones nobody touches. The same requirement written on the three functional surfaces costs a fraction of that.
Specify a maximum only. Two-sided roughness limits are occasionally justified — a surface that must be rough enough to grip, for instance — but they are rare. In most cases a minimum limit only adds inspection work.
Choose the coarsest finish that works. Going from Ra 3.2 to Ra 1.6 typically costs a finishing pass; going from 1.6 to 0.4 typically means grinding instead of turning. The functional difference between 0.4 and 0.8 is rarely worth the process change.
Where a surface's function depends on peaks rather than on average roughness — sealing, fatigue initiation, coating adhesion — specify Rz rather than Ra, because Ra can stay low while isolated peaks remain high. That is a case where the extra parameter earns its place.
Each data column on this page is tied to the source it came from. The numbers in square brackets correspond to the table headers above.
| # | Source | Type | Revision / method |
|---|---|---|---|
| [1] | ASME B46.1 — Surface Texture (Surface Roughness, Waviness and Lay) | standard | ASME B46.1-2019 |
| [2] | ISO 1302 — Indication of surface texture in technical product documentation | standard | ISO 1302:2002 |
| [3] | ISO 4287 — Surface texture: Profile method | standard | ISO 4287:1997 |
| Standard | Revision | What it covers on this page |
|---|---|---|
| ISO 1302 — Indication of surface texture in technical product documentation | ISO 1302:2002 | the symbol construction and every element listed |
| ASME B46.1 — Surface Texture | ASME B46.1-2019 | the American practice, which differs in symbol layout |
| ISO 4287 — Surface texture: Profile method | ISO 4287:1997 | the parameter definitions the callouts refer to |
Cross-checked against:
ISO and ASME symbol conventions differ in layout and in some parameter defaults. A drawing should state which standard applies; where it does not, the title block or the drawing's origin usually indicates it.
Every value on this page is traceable to the sources listed above. If you use the data in a document, paper or report, cite it as:
Each row in the tables above also has a permanent link — hover a row and use the # link to cite a single value rather than the whole page.
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